#ifndef __LINEMODEL_H__
#define __LINEMODEL_H__
/////////////////
//include
/////////////////
#include"CollisionModel.h"
/////////////////
//const
/////////////////

/////////////////
//class
/////////////////
class LineModel : public CollisionModel
{
public:
	LineModel(Vector3D start,Vector3D end);
	~LineModel();
	void Draw(DeviceContext* device_context);
	Vector3D start;
	Vector3D end;
};
#endif __LINEMODEL_H__
